Densha De Go All Series: A Comprehensive Guide to the Japanese Train Simulation Games
If you are a fan of train simulation games, you might have heard of Densha De Go, a series of arcade and home games developed by Taito, Square Enix, and Railfan Holdings. Densha De Go, which means \"Let's Go by Train\" in Japanese, is a realistic and challenging series that lets you drive various trains and trams in Japan, following strict schedules, speed limits, and signals.
In this article, we will give you a comprehensive guide to the Densha De Go All Series, covering the history, features, and gameplay of each title. Whether you are new to the series or a veteran player, you will find something interesting and useful in this guide.
History of Densha De Go
The Densha De Go series started with a 1996 arcade version and was first released in a home version for the PlayStation in 1997. Since then, the series has expanded to various platforms, including Microsoft Windows, PlayStation 2, PlayStation 3 , PlayStation 4, WonderSwan, Game Boy Color, Nintendo 64, Sega Saturn, Dreamcast, Neo Geo Pocket Color, PlayStation Portable, Wii, Nintendo DS, Nintendo Switch, mobile phones, and even web browsers[^1^].
The series has also featured different types of trains and routes based on real services in Japan. For example, some titles focus on the high-speed Shinkansen bullet trains, some on the old-fashioned steam locomotives, and some on the modern Yamanote Line that circles Tokyo. Each title contains actual train routes with accurate details such as stations, landmarks, signals, and scenery.
The series has been popular among train enthusiasts and casual gamers alike for its realistic graphics, sound effects, and gameplay. The series has also been praised for its educational value as it teaches players about the history and culture of Japan's railways.
Features of Densha De Go
Each Densha De Go title has its own features and modes that cater to different levels of difficulty and interest. However, there are some common features that are shared by most titles in the series. Here are some of them:
Train Controls: The series uses various types of controllers to simulate the train operations. Some titles use a simple joystick or button layout[^1^], while others use a more complex mascon (master controller) or handle controller. Some titles also support special peripherals such as a train driver's seat or a head-mounted display[^3^]. The controllers allow players to control the speed, brakes, horn, signals, doors, and other functions of the train.
Timetable: The series follows a very exacting timetable that requires players to arrive at stations and waypoints on time. The timetable is based on real schedules of the train services in Japan. Players can choose from different types of timetables depending on their preference. For example, some titles offer a normal timetable that follows the regular service hours, while others offer a special timetable that features rare or historical trains. The timetable also affects the traffic and events that occur during the game.
Scoring: The series uses a scoring system that evaluates players' performance based on various criteria. Some of these criteria include accuracy of stopping at stations (within as little as 30 cm of a prescribed stopping point), adherence to speed limits and signals, warning for work parties along the track, smoothness of driving (avoiding sudden acceleration or deceleration), and customer satisfaction (avoiding complaints or accidents). The scoring system also gives feedback and tips to players to help them improve their skills.
Modes: The series offers different modes of gameplay that suit different levels of challenge and interest. Some of these modes include:
Practice Mode: This mode allows players to practice driving any train on any route without worrying about timetables or scoring. This mode is ideal for beginners or casual players who want to enjoy driving at their own pace.
Challenge Mode: This mode challenges players 29c81ba772